neoragnarok/shaders/cubes.frag.glsl
Pavel Flegr cd40b79306 init
2026-05-22 16:17:31 +02:00

12 lines
191 B
GLSL

#version 450
layout(location = 0) out vec4 out_color;
layout(set = 3, binding = 0) uniform FragmentUniforms {
mat4 u_mvp;
vec4 u_color;
};
void main() {
out_color = u_color;
}