use anyhow::{Result, anyhow}; use chrono::{Duration, Utc}; use sea_orm::{ ActiveModelTrait, ActiveValue::Set, ColumnTrait, Condition, DatabaseConnection, DatabaseTransaction, EntityTrait, PaginatorTrait, QueryFilter, QueryOrder, QuerySelect, TransactionTrait, sea_query::OnConflict, }; use uuid::Uuid; use crate::{ entity::{ channels, direct_messages, guild_members, guilds, invites, messages, soundboard_sounds, users, }, models::{ BasicUser, Channel, DmConversation, DmMessageWithAuthor, Guild, Invite, MessageWithAuthor, SoundboardSound, User, }, }; pub const CHANNEL_KIND_TEXT: &str = "text"; pub const CHANNEL_KIND_VOICE: &str = "voice"; pub async fn user_exists(db: &DatabaseConnection, user_id: Uuid) -> Result { let count = users::Entity::find_by_id(user_id).count(db).await?; Ok(count > 0) } pub async fn upsert_user_from_oidc( db: &DatabaseConnection, oidc_sub: &str, email: Option<&str>, display_name: &str, avatar_url: Option<&str>, ) -> Result { let user = users::Entity::insert(users::ActiveModel { id: Set(Uuid::new_v4()), oidc_sub: Set(oidc_sub.to_string()), email: Set(email.map(ToString::to_string)), display_name: Set(display_name.to_string()), avatar_url: Set(avatar_url.map(ToString::to_string)), ..Default::default() }) .on_conflict( OnConflict::column(users::Column::OidcSub) .update_columns([ users::Column::Email, users::Column::DisplayName, users::Column::AvatarUrl, ]) .value( users::Column::UpdatedAt, sea_orm::sea_query::Expr::current_timestamp(), ) .to_owned(), ) .exec_with_returning(db) .await?; Ok(map_user(user)) } pub async fn get_user_by_id(db: &DatabaseConnection, user_id: Uuid) -> Result> { let row = users::Entity::find_by_id(user_id).one(db).await?; Ok(row.map(map_user)) } pub async fn list_guild_members(db: &DatabaseConnection, guild_id: Uuid) -> Result> { let rows = guild_members::Entity::find() .filter(guild_members::Column::GuildId.eq(guild_id)) .find_also_related(users::Entity) .order_by_asc(guild_members::Column::CreatedAt) .all(db) .await?; Ok(rows .into_iter() .filter_map(|(_, user)| user) .map(|u| BasicUser { id: u.id, display_name: u.display_name, avatar_url: u.avatar_url, }) .collect()) } pub async fn list_guild_member_ids(db: &DatabaseConnection, guild_id: Uuid) -> Result> { let rows = guild_members::Entity::find() .filter(guild_members::Column::GuildId.eq(guild_id)) .all(db) .await?; Ok(rows.into_iter().map(|m| m.user_id).collect()) } pub async fn list_guilds_for_user(db: &DatabaseConnection, user_id: Uuid) -> Result> { let rows = guild_members::Entity::find() .filter(guild_members::Column::UserId.eq(user_id)) .find_also_related(guilds::Entity) .all(db) .await?; Ok(rows .into_iter() .filter_map(|(_, guild)| guild.map(map_guild)) .collect()) } pub async fn create_guild( db: &DatabaseConnection, owner_user_id: Uuid, name: &str, ) -> Result { let guild = guilds::Entity::insert(guilds::ActiveModel { id: Set(Uuid::new_v4()), name: Set(name.to_string()), owner_user_id: Set(owner_user_id), ..Default::default() }) .exec_with_returning(db) .await?; guild_members::Entity::insert(guild_members::ActiveModel { guild_id: Set(guild.id), user_id: Set(owner_user_id), ..Default::default() }) .on_conflict( OnConflict::columns([ guild_members::Column::GuildId, guild_members::Column::UserId, ]) .do_nothing() .to_owned(), ) .exec(db) .await?; Ok(map_guild(guild)) } pub async fn get_guild_by_id(db: &DatabaseConnection, guild_id: Uuid) -> Result> { let row = guilds::Entity::find_by_id(guild_id).one(db).await?; Ok(row.map(map_guild)) } pub async fn is_guild_owner( db: &DatabaseConnection, guild_id: Uuid, user_id: Uuid, ) -> Result { let guild = guilds::Entity::find_by_id(guild_id).one(db).await?; match guild { Some(g) => Ok(g.owner_user_id == user_id), None => Ok(false), } } pub async fn create_invite( db: &DatabaseConnection, guild_id: Uuid, created_by_user_id: Uuid, max_uses: Option, expires_in_hours: Option, ) -> Result { let expires_at = expires_in_hours.map(|h| (Utc::now() + Duration::hours(h)).fixed_offset()); for _ in 0..8 { let code = generate_invite_code(); let insert = invites::Entity::insert(invites::ActiveModel { code: Set(code.clone()), guild_id: Set(guild_id), created_by_user_id: Set(created_by_user_id), expires_at: Set(expires_at), max_uses: Set(max_uses), ..Default::default() }) .exec(db) .await; match insert { Ok(_) => { let row = invites::Entity::find_by_id(code) .one(db) .await? .ok_or_else(|| anyhow!("created invite missing"))?; return Ok(map_invite(row)); } Err(err) if err.to_string().contains("duplicate key") => continue, Err(err) => return Err(err.into()), } } Err(anyhow!("failed to generate unique invite code")) } pub async fn join_invite(db: &DatabaseConnection, code: &str, user_id: Uuid) -> Result { let txn = db.begin().await?; let invite = invites::Entity::find_by_id(code.to_string()) .one(&txn) .await? .ok_or_else(|| anyhow!("invite not found"))?; validate_invite(&invite)?; let guild_id = invite.guild_id; let already_member = guild_members::Entity::find() .filter(guild_members::Column::GuildId.eq(invite.guild_id)) .filter(guild_members::Column::UserId.eq(user_id)) .one(&txn) .await? .is_some(); guild_members::Entity::insert(guild_members::ActiveModel { guild_id: Set(invite.guild_id), user_id: Set(user_id), ..Default::default() }) .on_conflict( OnConflict::columns([ guild_members::Column::GuildId, guild_members::Column::UserId, ]) .do_nothing() .to_owned(), ) .exec(&txn) .await?; if !already_member { increment_invite_use_count(&txn, invite).await?; } let guild = guilds::Entity::find_by_id(guild_id) .one(&txn) .await? .ok_or_else(|| anyhow!("guild for invite not found"))?; txn.commit().await?; Ok(map_guild(guild)) } pub async fn create_channel( db: &DatabaseConnection, guild_id: Uuid, name: &str, kind: &str, ) -> Result { let channel = channels::Entity::insert(channels::ActiveModel { id: Set(Uuid::new_v4()), guild_id: Set(guild_id), name: Set(name.to_string()), kind: Set(kind.to_string()), ..Default::default() }) .exec_with_returning(db) .await?; Ok(map_channel(channel)) } pub async fn get_channel_by_id( db: &DatabaseConnection, channel_id: Uuid, ) -> Result> { let row = channels::Entity::find_by_id(channel_id).one(db).await?; Ok(row.map(map_channel)) } pub async fn list_channels_for_guild( db: &DatabaseConnection, guild_id: Uuid, ) -> Result> { let channels = channels::Entity::find() .filter(channels::Column::GuildId.eq(guild_id)) .order_by_asc(channels::Column::CreatedAt) .all(db) .await?; Ok(channels.into_iter().map(map_channel).collect()) } pub async fn list_voice_channels_for_guild( db: &DatabaseConnection, guild_id: Uuid, ) -> Result> { let channels = channels::Entity::find() .filter(channels::Column::GuildId.eq(guild_id)) .filter(channels::Column::Kind.eq(CHANNEL_KIND_VOICE)) .order_by_asc(channels::Column::CreatedAt) .all(db) .await?; Ok(channels.into_iter().map(map_channel).collect()) } pub async fn is_member_of_guild( db: &DatabaseConnection, guild_id: Uuid, user_id: Uuid, ) -> Result { let count = guild_members::Entity::find() .filter(guild_members::Column::GuildId.eq(guild_id)) .filter(guild_members::Column::UserId.eq(user_id)) .count(db) .await?; Ok(count > 0) } pub async fn guild_id_for_channel( db: &DatabaseConnection, channel_id: Uuid, ) -> Result> { let guild_id = channels::Entity::find_by_id(channel_id) .select_only() .column(channels::Column::GuildId) .into_tuple::() .one(db) .await?; Ok(guild_id) } pub async fn create_message( db: &DatabaseConnection, channel_id: Uuid, author_user_id: Uuid, body: &str, ) -> Result { let model = messages::Entity::insert(messages::ActiveModel { id: Set(Uuid::new_v4()), channel_id: Set(channel_id), author_user_id: Set(author_user_id), body: Set(body.to_string()), ..Default::default() }) .exec_with_returning(db) .await?; let user = users::Entity::find_by_id(author_user_id) .one(db) .await? .ok_or_else(|| anyhow!("author not found"))?; Ok(MessageWithAuthor { id: model.id, channel_id: model.channel_id, author_user_id: model.author_user_id, author_display_name: user.display_name, body: model.body, created_at: model.created_at, }) } pub async fn list_messages( db: &DatabaseConnection, channel_id: Uuid, limit: i64, ) -> Result> { let rows = messages::Entity::find() .filter(messages::Column::ChannelId.eq(channel_id)) .find_also_related(users::Entity) .order_by_desc(messages::Column::CreatedAt) .limit(limit as u64) .all(db) .await?; Ok(rows .into_iter() .map(|(msg, user)| { let author_display_name = user .map(|u| u.display_name) .unwrap_or_else(|| "Unknown User".to_string()); MessageWithAuthor { id: msg.id, channel_id: msg.channel_id, author_user_id: msg.author_user_id, author_display_name, body: msg.body, created_at: msg.created_at, } }) .collect()) } pub async fn create_direct_message( db: &DatabaseConnection, sender_user_id: Uuid, recipient_user_id: Uuid, body: &str, ) -> Result { let model = direct_messages::Entity::insert(direct_messages::ActiveModel { id: Set(Uuid::new_v4()), sender_user_id: Set(sender_user_id), recipient_user_id: Set(recipient_user_id), body: Set(body.to_string()), ..Default::default() }) .exec_with_returning(db) .await?; let user = users::Entity::find_by_id(sender_user_id) .one(db) .await? .ok_or_else(|| anyhow!("sender not found"))?; Ok(DmMessageWithAuthor { id: model.id, author_user_id: model.sender_user_id, recipient_user_id: model.recipient_user_id, author_display_name: user.display_name, body: model.body, created_at: model.created_at, }) } pub async fn list_direct_messages( db: &DatabaseConnection, current_user_id: Uuid, other_user_id: Uuid, limit: i64, ) -> Result> { let rows = direct_messages::Entity::find() .filter( Condition::any() .add( Condition::all() .add(direct_messages::Column::SenderUserId.eq(current_user_id)) .add(direct_messages::Column::RecipientUserId.eq(other_user_id)), ) .add( Condition::all() .add(direct_messages::Column::SenderUserId.eq(other_user_id)) .add(direct_messages::Column::RecipientUserId.eq(current_user_id)), ), ) .order_by_desc(direct_messages::Column::CreatedAt) .limit(limit as u64) .all(db) .await?; let mut author_ids = rows.iter().map(|m| m.sender_user_id).collect::>(); author_ids.sort_unstable(); author_ids.dedup(); let authors = users::Entity::find() .filter(users::Column::Id.is_in(author_ids)) .all(db) .await?; let author_names: std::collections::HashMap = authors .into_iter() .map(|u| (u.id, u.display_name)) .collect(); Ok(rows .into_iter() .map(|msg| DmMessageWithAuthor { id: msg.id, author_user_id: msg.sender_user_id, recipient_user_id: msg.recipient_user_id, author_display_name: author_names .get(&msg.sender_user_id) .cloned() .unwrap_or_else(|| "Unknown User".to_string()), body: msg.body, created_at: msg.created_at, }) .collect()) } pub async fn list_dm_conversations( db: &DatabaseConnection, current_user_id: Uuid, ) -> Result> { let rows = direct_messages::Entity::find() .filter( Condition::any() .add(direct_messages::Column::SenderUserId.eq(current_user_id)) .add(direct_messages::Column::RecipientUserId.eq(current_user_id)), ) .order_by_desc(direct_messages::Column::CreatedAt) .all(db) .await?; let mut latest_by_peer = std::collections::HashMap::>::new(); for row in rows { let peer_id = if row.sender_user_id == current_user_id { row.recipient_user_id } else { row.sender_user_id }; latest_by_peer.entry(peer_id).or_insert(row.created_at); } if latest_by_peer.is_empty() { return Ok(Vec::new()); } let peer_ids: Vec = latest_by_peer.keys().copied().collect(); let peers = users::Entity::find() .filter(users::Column::Id.is_in(peer_ids)) .all(db) .await?; let mut conversations: Vec = peers .into_iter() .filter_map(|u| { let last = latest_by_peer.get(&u.id)?; Some(DmConversation { user_id: u.id, display_name: u.display_name, avatar_url: u.avatar_url, last_message_at: *last, }) }) .collect(); conversations.sort_by(|a, b| b.last_message_at.cmp(&a.last_message_at)); Ok(conversations) } fn map_user(model: users::Model) -> User { User { id: model.id, oidc_sub: model.oidc_sub, email: model.email, display_name: model.display_name, avatar_url: model.avatar_url, created_at: model.created_at, updated_at: model.updated_at, } } fn map_guild(model: guilds::Model) -> Guild { Guild { id: model.id, name: model.name, owner_user_id: model.owner_user_id, created_at: model.created_at, } } fn map_channel(model: channels::Model) -> Channel { Channel { id: model.id, guild_id: model.guild_id, name: model.name, kind: model.kind, created_at: model.created_at, } } fn map_invite(model: invites::Model) -> Invite { Invite { code: model.code, guild_id: model.guild_id, created_by_user_id: model.created_by_user_id, created_at: model.created_at, expires_at: model.expires_at, max_uses: model.max_uses, use_count: model.use_count, } } fn generate_invite_code() -> String { Uuid::new_v4().simple().to_string()[..10].to_uppercase() } fn validate_invite(invite: &invites::Model) -> Result<()> { if let Some(expires_at) = invite.expires_at { if expires_at < Utc::now().fixed_offset() { return Err(anyhow!("invite expired")); } } if let Some(max_uses) = invite.max_uses { if invite.use_count >= max_uses { return Err(anyhow!("invite exhausted")); } } Ok(()) } async fn increment_invite_use_count( txn: &DatabaseTransaction, invite: invites::Model, ) -> Result<()> { let next_count = invite.use_count + 1; let mut active: invites::ActiveModel = invite.into(); active.use_count = Set(next_count); active.update(txn).await?; Ok(()) } pub async fn list_sounds(db: &DatabaseConnection, guild_id: Uuid) -> Result> { let rows = soundboard_sounds::Entity::find() .filter(soundboard_sounds::Column::GuildId.eq(guild_id)) .order_by_asc(soundboard_sounds::Column::CreatedAt) .all(db) .await?; Ok(rows.into_iter().map(map_sound).collect()) } pub async fn create_sound( db: &DatabaseConnection, guild_id: Uuid, created_by_user_id: Uuid, name: &str, icon: &str, file_path: &str, ) -> Result { let model = soundboard_sounds::Entity::insert(soundboard_sounds::ActiveModel { id: Set(Uuid::new_v4()), guild_id: Set(guild_id), created_by_user_id: Set(created_by_user_id), name: Set(name.to_string()), icon: Set(icon.to_string()), file_path: Set(file_path.to_string()), ..Default::default() }) .exec_with_returning(db) .await?; Ok(map_sound(model)) } pub async fn get_sound_by_id(db: &DatabaseConnection, id: Uuid) -> Result> { let row = soundboard_sounds::Entity::find_by_id(id).one(db).await?; Ok(row.map(map_sound)) } pub async fn delete_sound(db: &DatabaseConnection, id: Uuid) -> Result<()> { soundboard_sounds::Entity::delete_by_id(id).exec(db).await?; Ok(()) } fn map_sound(model: soundboard_sounds::Model) -> SoundboardSound { SoundboardSound { id: model.id, guild_id: model.guild_id, name: model.name, icon: model.icon, file_path: model.file_path, created_by_user_id: model.created_by_user_id, created_at: model.created_at, } }